Actions are the pieces of information, decisions, and feedback that link the scenes together and create the learning experience.  To create an action, you drag them into the storyboard from the actions palette in the storyboard editor
 

You can use the following actions:

Instructions

Instructions are simple blocks of text and/or audio that appear to give information. Use them to describe what is going to happen, tell the learner how to progress, etc.  Use voice where you can to personalize the experience and make it more familiar.  
 

  • Label:   The learner doesn't see this label, it's for your purposes only, in administration and reporting.
  • Instructions:  Please keep this short and concise and under 100 words. Just focus on the important information you need, if it needs to be longer consider breaking it up into smaller instructions.
  • Audio:   A voice recording for instructions. This is a nice way to have audio and text at the same time, and if your instructions are long you should use voice. Voice also helps those who prefer to learn audibly and can make it feel more familiar.  You can upload a recording or record directly into the app.

 

Decision and Multi-choice

Use decisions or multi-choice to get your learners to choose options. Decisions are different from multi-choice in that you don't have a continue button and whatever option is selected first is the answer.  Use decisions to branch to other scenes, give feedback for bad answers and scores to show development.  Multi-choice doesn't have individual outcomes for choices but has a correct or incorrect outcome.   Leaner's must select the choices they think are correct and then click continue to proceed.  Use multi-choice when you have more than one right answer and you want the learner to select them. 

 

 Settings:

  • Label:   The learner doesn't see this label, it's for your purposes only, in administration and reporting.
  • Instructions:  Please keep this short and concise and under 100 words.  If you have longer instructions, the task will split into 2 screens, i.e. we'll show the instructions and the learner will click continue to see the options.
  • Audio:   A voice recording for instructions. This is a nice way to have audio and text at the same time, and if your instructions are long you should use voice.

Choices:

These are your options that are presented to the learner. 

Click Add choice to add a new choice
 

 

When you have created a choice, Click on the row to expand and enter the details. 

  • Text: Enter the text to show your learner. The maximum number of characters is 200.
  • Correct:  Is the choice correct or not? Use this to determine if the learner got the decision right or not. If you show feedback, it will indicate to the learner with a green or red screen.
  • Score:  You can give the choice a score, this can be positive or minus and will accumulate with other scores for a final result at the end of the module.

Click X on the choice to delete it. 

Decision options:

  • Reset selected choices each time:  If you repeat the decision, you can either reset selected choices or you can unselect this and any previous choices will be remembered. Use this if you want to give a list of things for learners to do, but don't want them to do the same one twice.
  • Repeat if not all correct choices selected:  If the decision or multi-choice is wrong and there is no wrong outcome,  repeat the action until it is correct. If not, proceed with the correct outcome.
  • Show visual feedback:  If you add a response to the outcome of the decision or multi-choice, the learner will see visual feedback showing green if they got it right and red if they got it wrong.

 

Exact answer

Use an exact answer to request the learner enter some short text which needs to match the answer entered.  

Use the same interface as multi-choice and decisions, but rather than options the learner is given text boxes to enter their answer. We try and match based on the text you've entered into the choice, so keep the answers short and make sure the instructions are clear on what should be answered. 

Response

Use responses to give learners feedback and you can ask them for a response.  The feedback will show like instructions, however, if you have selected show visual feedback on the proceeding action the learner will see a green or red background to the feedback. 

You can also request the learner enter text or record their voice in response to the feedback. Use this to get learners to explain their decisions, practice what they'd say, or anything else you want them to do.  You can later view this response and give it a score or mark it correct in the reporting. 

Ending

The final action in a course. Use this to tell the user they have completed the course. 

 

 

 

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