From the Storyboard editor, double click on a scene instance to edit or use the (…) menu.
This will open the Scene Instance editor.
Here you can make changes to the scene instance. Remember: any changes made here will only affect the scene instance you are editing. i.e. if you add hotspots here, when you drag in another version of this scene it won't have those hotspots.
- Title: If the scene instance does not have a useful name, you can edit the name at this stage to make it more obvious. The learner won't see this, so make it as descriptive as you need.
- Instructions: Open the scene instance instructions panel. You can add some instructions that appear at the start of the scene or a voice introduction that the learner can skip through. You can also add a task to find hotspots if you want the learner to practice situational awareness.
- Snapshot: Take a snapshot of the current scene instance. This will be available to use in the Course Settings as the preview to the course.
- Restart: Restart the scene
- Play: Play or pause the scene
- Exit: Return to storyboard editor
Scene Instance Settings
In the Scene Instance settings editor you have a few options:
- Edit Original Scene: If you want to make changes to the original scene, click here and you can set things like initial view, brightness and contrast and edit the original video length.
- Video overrides: In the scene instance timeline you can drag the edges video layer at the bottom to change the video start and end times. In the scene editor you should have cut out the bits of the video you don't want to use, but here you can select parts for this particular scene instance - i.e. if you want to play some video, then have some instructions or a decision, then play another part of the video. The times you select appear in these boxes and you can edit this for finer control or explicitly setting the start or end time.
- Scene completes: Use this to select how a scene completes:
- Time expired: Regardless of video or audio length, the scene instance will play for the number of specified seconds and complete when that limit is reached.
- Button clicked: A continue button will be available when the scene loads and the learner can finish the scene instance whenever they want.
- angle reached: If the scene is 360, you can finish the scene instance when the learner looks in a certain direction, i.e. if you want to pause a 360 video until someone is looking at the action or show some instructions when a learner looks a certain direction.
- hotspot clicked: The scene instance completes when any hotspot is clicked, or a hotspot can be specified.
- Video ends: The scene instance finishes when the video end or end time is reached.
- Audio ends: The scene instance finishes when the longest audio end or end time is reached.
Scene Instance Timeline
Below the toolbar is the scene instance timeline.
These layers are the various elements of the scene instance. You can drag the white line to any part of the audio or video you wish to play.
The large video layer at the bottom shows the audio wave so you can see where the sound is in the video. Use this to cut to parts of the video you want, i.e. when people start talking. Drag the left and right edges of the blue bar to set the video length. You can also click the volume editor on the left to change the volume.
Audio layers appear in the same way. They can be cut like video, but can also be dragged left and right to delay the start of the audio, i.e. to match part of a video.
Hotspots also have layers. You can drag these to show or hide hotspots at certain times to match the video or audio.
Use voiceovers to explain what is happening in a scene and provide the learning. Voice is much more natural for many learners, easier to familiarise yourself with and when the content is visual, it's easier to hear information that supports it rather than try and read at the same time.
You can upload audio files or you can record your voiceover straight into the scene instance recorder.
When your voiceover is ready it will appear as a green bar in the media layers.
Here you can set the start and end time like video, or you can drag the black icon to the right of the track to delay the audio or offset it so it starts at a different time in the video. You can also set the voiceover volume using the levels icon on the left.